Earlier this week, the Madden NFL 25 demo was released by EA SPORTS on the Sony PlayStation 3 and Microsoft Xbox 360. Here at Under The Code, we’ve been putting in some time with the demo to get an early taste of what to expect when the full game is released on Tuesday, August 27th. Today, we Roundtable to share some thoughts on this year’s current-gen NFL release.
1.) After playing the demo and full versions of NCAA Football 14 (for those of you who have), what did you expect heading into the Madden NFL 25 demo? Did the demo meet these expectations? Have you been impressed or disappointed so far?
Buckeye: That’s not really a fair question for me to answer since I have had hands on with Madden 25 a couple times previous to playing NCAA Football 14 and I already knew what to expect at minimum. I can give a thumbs-up or thumbs-down on how the demo turned out though. After playing early builds I was really concerned about the run game being overpowered and the defensive line not getting off of blocks but so far the run game is finally now equal to the passing game as far as effectiveness goes. You can take that for good or bad depending on how you view the passing game. I did see much better block shedding as well in the demo than I actually anticipated. Overall I would say judging just off of the new mechanics and additions I knew would be there… I am content with the outcome for this year. I think overall, the upgrades we have seen thus far have been well done and effective.
CoreySA: My expectations for any demo are never that high to begin with. Many have to realize that demos are made weeks in advance away from the retail copy usually with very few members of the dev team putting it together. Obviously having played close to 100 hours of various builds for Madden NFL 25 thus far, my thoughts on the actual demo are a bit unnecessary since I’ve already played a close to final build a few weeks ago. What I will say is that the demo does a good job of showing off some of the new features (Skills Trainer, new formations – Pistol, Reads etc., and the precision moves), but is hindered by a few glaring bugs such as the defenders disappearing and some of the skills being buggy. Because of those items alone, I’d say the demo is a bit underwhelming, but I can also assure you that those items weren’t issues with the build I played, nor do I think they’ll be an issue come launch day.
Paakaa10: With extra development time for Madden NFL over NCAA Football every year, I always expect to see a cleaner experience from the professional game compared to the college game. I was really impressed with NCAA Football 14—both the demo and the full retail game experience—and I came into the Madden NFL 25 demo expecting to see the same, but with more refinement. That being said, the Madden NFL 25 demo hasn’t really won me over with the same ease as NCAA Football 14. I’ve always trended more towards the college football video game anyway; maybe I’m having difficulty being unbiased. Or maybe it’s more easily explained as NCAA Football 14 being a bigger year-over-year improvement over NCAA Football 13 compared to the move from Madden NFL 13 to Madden NFL 25. There are obviously improvements in this year’s Madden NFL game, but in many ways they’re far more subtle by comparison. I’m still looking forward to the retail version of the game, but I’m not as hyped up as I was at the beginning of July as NCAA Football 14 neared release.Read More →