At Under the Code, we have a staff of writers and gamers who bring to the table very different sets of insights into the sports video games which we all play and enjoy. At various times over the course of the year, we will be gathering ourselves to answer questions in a “roundtable” format where each member shares their thoughts on a title, either pre-release or after the game has hit store shelves. Today’s roundtable looks at the announcement of Gameplay details for NCAA Football 14 from EA SPORTS.
Please note that Romo Time and OneEighth have actually gotten the chance to go hands-on with NCAA Football 14 at Community Events at EA Tiburon so far this year. Their answers are highlighted in blue text to note this.
1. The first news on the NCAA Football franchise, historically, has been about graphics or improvements to in-game traditions. With NCAA Football 14 sharing its gameplay news first, what does this mean to you as a sports videogame fan?
Buckeye: Hopefully that means they put game play first this year. I think the presentation elements are great and all but seriously… we purchase the game to play it, not put it on autopilot and watch.
CoreySA: First and foremost, it tells me as a fan that the team realized that they made a few missteps and underachieved last year. Clearly there is a lot of pressure on them with lower sales and a lower Metacritic score in 2013. I think they want to show right off the bat that they’ve put some love into the franchise this year and a lot has been said for only one day of info.
NatureBoy: I was very excited to hear that gameplay was first out of the gate. Usually, gameplay news is released later in the month.
OneEighth: Although I think graphics are in a desperate need of a tune up in terms of atmosphere like crowd and sidelines I don’t see that happening until next-gen. With this iteration I truly believe the focus is deeper into gameplay this year. Graphics do not make a game great, gameplay first, always.
Paakaa10: From the moment I learned that Madden NFL 13 would be getting the Infinity Engine and NCAA Football 13 would not, it started an internal countdown for me until NCAA Football 14. Seeing the news cycle for NCAA Football 14 start with gameplay details—and confirmation of the Infinity Engine coming to the game for certain—helps to erase many concerns about the college game’s gameplay getting left behind in the wake of the professional game.
Romo Time: To me this means they are very confident in their product, and being a part of the community for the last 10 years this is one of the most asked for feature sets every year. To me this pumps me up more about a game than if it is saved for the last, and even though it is early there remains hope with this announcement the game will have improved leaps and bounds over NCAA Football 13.
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